MATLAB Functions | Help Desk |
surfnorm
Compute and display 3-D surface normalssurfnorm(Z) surfnorm(X,Y,Z) [Nx,Ny,Nz] = surfnorm(...)The
surfnorm
function computes surface normals for the Surface defined by X
, Y
, and Z
. The surface normals are unnormalized and valid at each vertex. Normals are not shown for Surface elements that face away from the viewer.
surfnorm(Z) and surfnorm(X,Y,Z)
plot a Surface and its surface normals. Z
is a matrix that defines the z component of the Surface. X
and Y
are vectors or matrices that define the x and y components of the Surface.
[Nx,Ny,Nz] = surfnorm(...)
returns the components of the three-dimensional surface normals for the Surface.
The direction of the normals is reversed by calling surfnorm
with transposed arguments:
surfnorm(X',
Y',
Z')
surfl
uses surfnorm
to compute surface normals when calculating the reflectance of a Surface.
The surface normals are based on a bicubic fit of the data in X
, Y
, and Z
. For each vertex, diagonal vectors are computed and crossed to form the normal.
Plot the normal vectors for a truncated cone.
[x,
y,
z] = cylinder(1:10); surfnorm(x,
y,
z)
surfl